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AJ Pickett
17 July 2009 @ 03:51 pm
Had a good job interview for a role at the Casino (and as you would expect, a pretty good pay rate on that one, so here is hoping).

On other news, had a very nice stay with everyone in the family (NZ contingent) present.. all good. Katikati is still green and gorgeous, and all the siblings got a chance to sit down and make some long term plans for family assets (most important of those.. our loved ones).

Back to Hamilton.. and the Friday Game!
Many thanks to Sam for his excellent work at DMing.. he gave me the run down on what happened and I was very impressed with his ideas. I may be adopting the more devious ones for future nights.
 
 
AJ Pickett
01 July 2009 @ 11:35 pm
Though I am feeling much improved, I have decided to put this Friday's game on hold, on account of The Mucus Apocalypse.

Be safe, keep well, stay the hell away from me you plague rats.
-50 DKP for infecting the DM with your germs.

lolz

Just gives me a whole extra week to layer more delicious flakes of the pastry of evil onto your player character group's bizarre little lives.. Bwuahaha ha he h- cough cough.. urrk...

I'm seriously considering infecting them all with a bad case of Filth Fever.
Or tiny little rocks, rocks of irritation, that fall on your membranes..

And that green slime last week was pitiful!
I need some fully fledged Oozes..
 
 
Mood: drained
 
 
AJ Pickett
30 June 2009 @ 03:21 pm
AJ feels fine, he is off to visit the library and go to the movies, he wants to watch some kid's films, maybe stop by the university and Tech, he hears they have lots of fancy air conditioning systems that pump air all over the place.
He also knows where the Genesis energy and Telecom call centers are located and where the air conditioning systems are for there as well.

He'd like to assure everyone that he feels fine and the previous post was just a false alarm.

Also, rumors that the cold/flu going around has mind controlling properties that force people to spread it around are completely false.

It's all fine, really.

Have a nice day.
 
 
AJ Pickett
29 June 2009 @ 10:59 pm
To the Tuesday night game regulars, please be advised that Sam and I have a lurgy, but Hazel seems fine so far. Us infected ones will be keeping our distance, but rest assured, it certainly, most likely, probably, well we don't think it is, pork related, I mean, it's not so bad really.
If it is the dreaded plague, I'm of the belief that we will be dramatically worse tomorrow, come game time, and will ward you off with rings of garlic on the door and a couple of coffins propped up against the wall of the house.. maybe a few scattered roses and a howling dog for that extra special touch.

Gifts of chocolate and cold medicine will be much appreciated, and please, try not to burst into tears when you hear us coughing.

I...

I love you all.
 
 
Mood: sick
 
 
AJ Pickett
27 June 2009 @ 03:34 pm
So the friday DnD game went well. The adventurers were introduced to Iain's new character, who is a cool multi class combo of Shaman and Druid, so he can have a chat with the long dead king of a dwarven city, while strangling you with vines and changing into a bird.. rather versatile I would have to say.
The basic plot at the moment is that the group is in a dwarven city, saving it from a curse of undeath.. nothing in the city can die, which is a cause for some concern. So far, the guys have made contact with the dwarven king, had a tricky fight with some death giants who were trying to summon an aspect of Orcus (which would have been very bad), and last night, they set off in search of the king's son (Bragi Ironforge) who had gone missing.
The Bishop, most impressed with the guys for saving his cathedral from death giants, gave them a magic pointer which lead them right to the cause of the deathless curse.. and coincidentally, right to the captured son of the king.
They made their way under the cathedral, encountered some ancient dwarven guards who bamboozled them with a tricky riddle, then attacked.. and were utterly wiped by the crazy mighty adventurers, who get slightly nervous when aspects of gods show up..
They then went through a series of odd chambers, the purpose of them was a mystery, and started encountering increasingly nasty varieties of demon.. first it was some winged Gnaws and some pathetic Dretch's, and an intent, but thoroughly out gunned clutch of Warp Chickens (aka Dimensional Marauders).. as well as a river of green slime, magical barriers, secret doors, sloping passages, narrow paths and bridges over dizzying chasms, and weird dimensional instabilities that might have been the reason the place was build in the first place.. we don't really know or care.
A few very vicious Abyssal Evisceraters showed up to slash and spit at the party, before they girded themselves for the big boss battle.. and it certainly was pretty epic.
Making their way across another interesting room, with kooky manacle traps, they snuck into a big chamber with a well (complete with floating crystal radiating infernal energy), a small army of sniveling Dretchs, a couple of hulking Neldrazu who were standing by a couple of (rather useless, as it turns out) balistas.. and there were these pesky and icky jellied evil things called Rupture demons, as well as a pretty wee Drow lady, who was babbling something dramatic in foul languages that the characters couldn't understand.. but it was very dramatic, take my word for it.
Of course, she was not really a pretty Dark Elf lady.. she was a hideous Yochlol demon!
Oh yes, and there were a couple of pesky Manacle traps, the captive dwarven prince, and a YAWNING PORTAL TO THE ABYSS!
The fight was on.. and all the while, the portal kept spitting out fresh demons into the room..
adding some more Gnaws, a couple of Bloodseep demons, and yeah, maybe some more could have come through, but the guys quickly figured out that they had better destroy the evil crystal.. which did eventually shut down the portal.
But it was a rousing good fight I think, and although the floor was not sinking into lava, there were plenty of elements which made it a memorable game for everyone.
And of course, since it went to around half past three in the morning.. it was also an epic feat of endurance for all concerned.
But Don, you really should not be drinking that much V without some sort of ECG monitor.
: )
 
 
Mood: accomplished
 
 
AJ Pickett
23 June 2009 @ 11:29 pm
According to the government, the average kiwi wage is $926.63 a week.

Yeah.. right.
 
 
Mood: aggravated
 
 
AJ Pickett
23 June 2009 @ 04:35 am
The European Space Agency and NASA have an agreement to work together, pooling resources, for a few future projects.
The world's first commercial space port is now being constructed in New Mexico, where Virgin Galactic will be running two flights a day for passengers into sub-orbital space.
$200,000 is a bit pricey for 6 minutes without gravity, but the cost will obviously drop considerably over time.
The European Space Agency is also looking for a reusable space to ground freight transport vehicle, they currently have a .. for want of a better term.. robotic vehicle which can one shot cargo to the space station, even auto-docking when it gets there.. but it can't land with a cargo, it just drops into the ocean, which is not very impressive all else considered.
I can see a golden opportunity for a freelance outfit, such as certain space vehicle dudes in Arizona who, combined with a handy New Mexico space port, could fit the bill perfectly.

If Europe or America want any chance of getting a space industry up and running before space is dominated by China, they have to work together now to accomplish their goals.

As a Kiwi, I'm not too concerned who kicks off up there, I am just happy the game is on and we are really starting to get into the space age.
 
 
AJ Pickett
21 June 2009 @ 05:49 am
So I am still jobless, but now I am government funded.. and, although I can see why I did not do this sooner (because I am an over confident, proud git) I am kicking myself and will not be doing the "Recession Ha! I'll get another job in a week" thing ever again.

The dole, good stop gap as it is.. is truly made of suck.. to all the peeps out there who think that people who don't have jobs have got it easy, let me assure you, it is not pleasant to have your income cut down to a quarter of what you are used to, or less..

Depressing as the twenty plus rejections have been to date, I am still optimistic that there is a great new job out there for me, and failing that, I can scrape up the funds to get a driver's license and carry on with Plan A.. join the fuzz.

Meanwhile, the friday night D&D game has continued and the guys are all level 15.
Last Friday's game was a bit sucky though, because I threw some really high powered stuff at them and they had a hard time getting any big hits in.. so it dragged on a bit.
I have learned and will adapt.. what I came away with was that they want epic fights, not epic monsters, and they want really dramatic locations to fight them in.. so that's what I plan to deliver next week.
 
 
AJ Pickett
10 June 2009 @ 08:47 pm
That's it.. I have joked about it often enough, now it seems I have no choice in the matter.
I'm going to get my drivers license and once it matures (so to speak), I'll go join the police force.

I just did their online test and pretty much aced it (who the hell adds up square root sequences in their head anyway?), I fit all the other criteria aside from not driving a car.
I'm tall, strong and I'm proud to say my dad was both a fireman and a security guard, and my uncle was a cop..

So.. time to become a responsible citizen.
 
 
Mood: restless
 
 
AJ Pickett
08 June 2009 @ 11:16 pm
To a Cute War!










 
 
Mood: crazy
 
 
AJ Pickett
29 May 2009 @ 04:58 pm
yay!  
I got another interview reply in the mail today.
This one if for a Customer Service Representative position at the ministry of Social Development.. aka WINZ call center.

They have invited me to have a look around the call center and have a seminar with them on the 4th.

Please, please, please let me get a job with a government department!

Still waiting to hear back from McDonalds... boy they are slow.
Got a thanks but no reply from Justwater, Dept of Labour and numerous others.
There is also work going at Burgerfuel downtown, but if I did that, I would never be able to get any roleplaying games into my week and transport would be a nightmare doing the late shifts.. much as I would like to work for that company.
 
 
Mood: chipper
 
 
AJ Pickett
21 May 2009 @ 07:48 pm
 
 
AJ Pickett
20 May 2009 @ 12:41 pm
I just applied for a job at McDonalds... I have heard that the local five crossroads crew are a really nice bunch of people, it should be fun.
It's just a walk down the road from my home
They pay money
And I love burgers.

(there is always an up side to everything).

*twitch twitch*
 
 
AJ Pickett
17 May 2009 @ 05:34 am
Seems like I have been working on it for ages.. but it is finally complete.

www.youpublish.com/files/19356/Dragonhammer-Second-Edition

The Dragonhammer player's guide is finished.
Final count: 30 pages with 12142 words

Yay me!

*zonk*  Zzzzzz...

 
 
AJ Pickett
16 May 2009 @ 01:03 pm
Over at www.playbyweb.com I have created a game in the 'Other' section called 'Dragonhammer' which I am inviting interested aj_dot_com blog followers to join (if you like the idea of role playing a space marine in a D&D setting, that is).

Although it is a fair call to say that play by post (text based message board style role playing) games generally suck donkey nethers, I happen to be the best PBP game master dude you have ever heard say that they are, so yeah...

I'm lookin for a few good marines.

Join the game, see the world
Every post is poetry
Every thread is an adventure
We all love a good frag in the morning!



 
 
AJ Pickett
11 May 2009 @ 04:47 am
The Warhammer 40,000 / Dungeons and Dragons 4th edition conversion document titled Codex Faerun (second, expanded edition) is nearing completion.
I am going to start calling it Dragonhammer because the above blah is a pain.
I've added the stuff we worked out needed to be changed during our first play test, and expanded the equipment list, added a level advancement table and put down the framework for selectable feats and class powers, as well as started to churn out all the new feats and powers the Space Marines can select from.
Basically each player gets a new class power every third level and a new feat every other level, as well as stat increases and hit points as per usual.
Right now I am writing up the Psiker feats.. tee hee! This list is fun. Psionic power in the Warhammer game is a bit of a mine field of potential madness, mutation and corruption by the nasty powers of Chaos.. so while it all seems hunky dory to start off with, the temptation to take more ranks in the psionic powers (which get dramatically better each rank) increases the danger of having your character go bat shit crazy and start hearing bad voices which are not imaginary.

Anyway.. document is currently 20 pages (around 9000 words) and I estimate I have another three or four pages to go before I call it done and print it. 

 
 
Mood: chipper
: Area 51 internet radio
 
 
AJ Pickett
08 May 2009 @ 02:24 am
I was just reading about the Warhammer 40K massive multiplayer online game which has been in development by Vigil since 2007 (actually, a bit before that I think).. this is the guys who brought us all the Dawn of War games which were a critical success (and sold 2 million units).
On the Vigil web site are photo's of the offices in the building, and on the walls are all these Warhammer posters, art guides and scrawls on white-boards.. I can see one developer's screen is displaying some banners she is texturing and one guy is doing the interior of something like a Rhino transport tank.

I may be highly bummed about not getting the job I was so close to getting, but...

SQUEE!

They have not made any announcements on when it will be released, but I have a feeling it is not far off now.

 
 
Mood: depressed
: Robyn : Be Mine
 
 
AJ Pickett
07 May 2009 @ 11:01 pm
See, that's why I listen to the little voice that says I am about to fall off the ladder.

Just got an email from Sitel.. they say I am not as qualified as the other people who applied for the job..
Even though I used to DO the job and got a promotion within their work force..

*sigh*

Back to square one.

Macdonalds is looking like a good bet around about now..  maybe KFC?
 
 
AJ Pickett
07 May 2009 @ 12:27 am
Hazel was telling me tonight about all the words that Shakespear invented, and I am amazed!
He made up the word Excellent, and Summit, plus heaps more, and he invented so many of the phrases we use these days.. Flesh and Blood, Bare Faced, there are so many I'll not even try to list them all. And these are not the sort of words that get added to the language every day in these modern times.. those were quality words, not just techno-jargon .. I always thought excellent was from the greek language!

What makes me shiver with a small amount of dread though, is the idea that the broken engrish you find on products made in asia is the English language of the future.
More asian people speak english now than anyone else in the world.
Makes you sit back and consider that pie chart, don't it?


 
 
AJ Pickett
05 May 2009 @ 10:49 am
It's not the interview I am nervous about, it is the ever so slight prospect of not getting this job... if that makes any sense.
There is too much riding on it.
But, I keep telling myself, I am good at interviews, I'll be fine, I know this job, it's not a problem.
And I believe it.
But my nervous system does not want a bar of it.

 
 
Mood: nervous
 
 
 
 

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