So the friday DnD game went well. The adventurers were introduced to Iain's new character, who is a cool multi class combo of Shaman and Druid, so he can have a chat with the long dead king of a dwarven city, while strangling you with vines and changing into a bird.. rather versatile I would have to say.
The basic plot at the moment is that the group is in a dwarven city, saving it from a curse of undeath.. nothing in the city can die, which is a cause for some concern. So far, the guys have made contact with the dwarven king, had a tricky fight with some death giants who were trying to summon an aspect of Orcus (which would have been very bad), and last night, they set off in search of the king's son (Bragi Ironforge) who had gone missing.
The Bishop, most impressed with the guys for saving his cathedral from death giants, gave them a magic pointer which lead them right to the cause of the deathless curse.. and coincidentally, right to the captured son of the king.
They made their way under the cathedral, encountered some ancient dwarven guards who bamboozled them with a tricky riddle, then attacked.. and were utterly wiped by the crazy mighty adventurers, who get slightly nervous when aspects of gods show up..
They then went through a series of odd chambers, the purpose of them was a mystery, and started encountering increasingly nasty varieties of demon.. first it was some winged Gnaws and some pathetic Dretch's, and an intent, but thoroughly out gunned clutch of Warp Chickens (aka Dimensional Marauders).. as well as a river of green slime, magical barriers, secret doors, sloping passages, narrow paths and bridges over dizzying chasms, and weird dimensional instabilities that might have been the reason the place was build in the first place.. we don't really know or care.
A few very vicious Abyssal Evisceraters showed up to slash and spit at the party, before they girded themselves for the big boss battle.. and it certainly was pretty epic.
Making their way across another interesting room, with kooky manacle traps, they snuck into a big chamber with a well (complete with floating crystal radiating infernal energy), a small army of sniveling Dretchs, a couple of hulking Neldrazu who were standing by a couple of (rather useless, as it turns out) balistas.. and there were these pesky and icky jellied evil things called Rupture demons, as well as a pretty wee Drow lady, who was babbling something dramatic in foul languages that the characters couldn't understand.. but it was very dramatic, take my word for it.
Of course, she was not really a pretty Dark Elf lady.. she was a hideous Yochlol demon!
Oh yes, and there were a couple of pesky Manacle traps, the captive dwarven prince, and a YAWNING PORTAL TO THE ABYSS!
The fight was on.. and all the while, the portal kept spitting out fresh demons into the room..
adding some more Gnaws, a couple of Bloodseep demons, and yeah, maybe some more could have come through, but the guys quickly figured out that they had better destroy the evil crystal.. which did eventually shut down the portal.
But it was a rousing good fight I think, and although the floor was not sinking into lava, there were plenty of elements which made it a memorable game for everyone.
And of course, since it went to around half past three in the morning.. it was also an epic feat of endurance for all concerned.
But Don, you really should not be drinking that much V without some sort of ECG monitor.
: )
Mood: 
accomplished